import { GameObject } from "./GameObject";

export class Wall extends GameObject {
    constructor(r, c, gamemap){
        super();
        this.r = r;
        this.c = c;
        this.gamemap = gamemap;

        this.color = '#b37226';

    }

    update(){
        this.render();

    }
    render(){
        const L = this.gamemap.L;
        const ctx = this.gamemap.ctx;

        ctx.fillStyle = this.color;
        ctx.fillRect(this.c*L, this.r * L, L, L);
    }
}